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Wednesday 9 September 2015

Asterix the land of the gods, and what is wrong with making animated comicbook-movies

Here me out before you rage out in the comments. I personally liked the new Asterix movie, the score was great, the style was spot on and the charachters are amazingly desinged and written. But thats the problem, its too much like the comics, observe:
Look at the composition of the panel, the top half is all text, this does not work in a movie, there are large chuncks of nothing in every frame, causing the point of attention moving around, tiring the viewer, and thus, making the movie feel longer than it actually is. 

But thats not the biggest problem. I asked my friends about the film, but neither had seen it. Why? they didnt grow up reading the comics like I did. But why am I even talking about this? does anyone remember 2002? Thats the year when Scooby-Doo the live-action film came out, and it featured a digital title character, and it looked horrible. Somehow that started a wave of such movies, Garfield, Marmaduke, Smurfs..... It didnt end until this year when Asterix came out. And now there are 5 more movies with the same kind of style announced: Peanuts later this year, Popeye some time in the future, a Smurfs reboot is rumored etc. They all look the same again, Same bouncy, comicbook-style with the same empty space where the speech-bubbles would go. 

But is there a way to fix this? yes there is! And its right here on this wall of text! How convinient!

The Solution To Fixing Comicbook Animation Movies

Rule 1
Thy shalt not reuse the same animationstyle in every movie

Rule 2
Thee shalt comprise the frames like any other movie

Rule 3
Remember all those other movies and dont make yours like theirs was

Rule 4
Stay loyal to the source-material but consider new audiences who are not familiar with it


And thats how you make a good animated comicbook movie. But if there is a Calvin and Hobbes movie I will start a riot! It wasnt meant to be one long story! Leave them alone!


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